You can adjust and fine-tune so much per car that it can be overwhelming.
If you want to adjust certain settings in the steering wheel menu, you can very specifically adjust that one thing you want. You can read below what it all means and how to do it.
If you want to manage everything via the Fanatec app or Fanalab, you can download Maurice’s settings from the Fanatec forum. They can also provide a good foundation!
Activate the Tuning Menu by pressing the Tuning Menu button on your steering wheel. The menu will appear on the display of your steering wheel or wheelbase (Podium DDs). Use the directional pad (or FunkySwitch™) on Fanatec® steering wheels to navigate through the Tuning Menu.
In the Tuning Menu, you can adjust various values to tune the wheel. All wheels come with a default setting that works well for most games. All options can be adjusted to the driver’s personal preference.
Two Tuning Menus
Two tuning menus are available: the standard tuning menu (used by default by the wheelbase) and the advanced tuning menu.
Standard tuning menu – Consisting of one automatic (A SET) and one custom (C SET) setup – This allows you to adjust only the basic parameters, offering comfort for beginners and optimal force feedback for users who prefer a plug-and-play experience.
Advanced tuning menu – Consisting of one automatic and five custom settings – This allows you to adjust all parameters, allowing you to fine-tune the wheelbase down to the smallest detail to suit your driving style and desired force feedback.
To switch between the standard and advanced tuning menus, first press the tuning menu button to open the tuning menu. Then press and hold the button again for 3 seconds.
Automatic settings explained:
This allows games to control parameter values.
Select the automatic setting to activate it. This is displayed as “A SET” on the 1-inch OLED screen, “A_S” on the seven-segment displays, and “Auto Setup” on the 2.7-inch OLED screen.
The Auto Setup indicator is displayed when a game is actively using Auto Setup.
Select a parameter and use the up/down arrow keys to view the current value.
If no game uses Auto Setup, the factory default settings are used.
Wheelbases that support Auto Setup: CSL DD and GT DD Pro, Podium DD, CSL E Wheelbase+, CS Wheelbase V2.5
Platforms: PC, PS5/PS4
Custom Settings Explained:
Allows users to customize parameter values.
Select the custom setting to activate it. This is displayed as “C SET” on the 1″ OLED displays, “C.SET.” on the seven-segment displays, and “Custom Setup” on the 2.7″ OLED display.
Select a parameter and press the up and down buttons to adjust the value.
The value is saved and will be used from that point on.
Wheelbases: – CSL DD and GT DD Pro, Podium DD, CSL E Wheelbase+, CS Wheelbase V2.5
Platforms: PC, PS5 / PS4, XBOX
Explanation of the tuning menu parameters:
Setup 1 – S_1 (Setup 1 through 5)
You can select and save up to 5 different setups in your wheelbase’s tuning menu. Each setup contains the following parameters:
Sensitivity – SENSIT – SEN (default = AUTO)
The sensitivity/steering angle can be adjusted from 90° to the maximum allowed by the steering base. If the sensitivity is set to “AUTO,” the PC driver or console can determine the value used by some games (e.g., Codemasters F1, Assetto Corsa Competizione, GT Sport, etc.).
This represents the maximum steering angle, i.e., how much you can turn the steering wheel to the right or left before it stops. This can range from, for example, 1080 degrees to 90 degrees. At 1080 degrees, you can turn the steering wheel several times, and at 90 degrees, you can only steer a very small distance before it stops. For example, when drifting, you want to be able to turn the steering wheel a lot, while in a formula car, you really don’t want to be able to do more than a half turn (360 degrees = 180 degrees to the left and 180 degrees to the right). You can leave this setting on “auto,” and the game will then “determine” the steering angle.
The sensitivity range for each wheelbase is as follows:
90° – 900° for the ClubSport Wheel Base (V1, V2, and V2.5)
90° – 1080° – CSL Elite Wheel Base, CSL Elite Wheel Base v1.1, and the CSL Elite Wheel Base+ PS4
90° – 2520° – Podium Wheel Bases (DD1, DD2, and DD1 PS4)
Force Feedback – F.FEEDB. – FF (default = 100)
Force Feedback simulates the mechanical response you feel while driving a real car using the motor in the wheelbase.
This represents the maximum strength of your Force Feedback motors. For example, if you’re driving a car that steers very heavily and almost “jumps out of your hands” when you hit the curbs, you can lower the FF a bit.
The maximum strength of the Force Feedback motors can be adjusted in 1% increments from 100% to 0%.
Brake Level Indicator – BLI (ABS for older drivers) (default = OFF)
This feature gives you direct feedback on your braking input. If you set the value to 100, the vibration starts as soon as you give the game 100% of your braking input. If you set the value to 80%, the vibration starts as soon as you apply 80% or more of your brakes. The BLI function (ABS on older drivers) uses the vibration in your wheel rim and the vibration motor in the Fanatec pedal set (ClubSport Pedals V2, ClubSport Pedals V3, and ClubSport Pedals V3i).
Note: To control the vibration motors in your pedals, the pedal set must be connected directly to the wheelbase and not as a standalone device via USB.
Shock – SHO (default = 100)
This function displays the strength of the shock/vibration motors in the Fanatec® wheel. It can be adjusted from 100% to 0% (OFF) in 10% increments. These vibration motors can be used directly by the game or via the BLI function (ABS on older drivers).
Force (FOR), Spring (SPR), Damper (DPR) Effects – (Default = 100) (Range: OFF -> 010 … 120)
These force feedback modifiers allow you to change the strength of the force feedback signals a game provides (only applicable if the game uses these effects). 100 means no change; lower values decrease the strength, and higher values increase it. Theoretically, there are three types of signals a game can send:
Force (FOR) – Pushes the steering wheel in a specific direction
Spring (SPR) – Pulls the steering wheel toward the center (steering angle 0)
Damper (DPR) – Creates friction (adjusts the overall stiffness)
Not every game supports all three effects. Some games use only one of the three to create all the effects.
You won’t find these settings on the Xbox, as this console doesn’t allow for customizable effects.
Force Effect Intensity (FEI) – (Default = 100)
This parameter adjusts the overall intensity of force effects and can make them smooth or sharp, depending on the user’s preference. The setting can be adjusted in increments of 10, ranging from 0 to 100 (with 0 being the smoothest option and 100 being the sharpest and most direct). Tuning this parameter can help refine a harsh or spiky force feedback signal in some games.
Multi Position Switch (MPS) Function – 4 Modes – (Default = AUTO)
The MPS switch allows the user to assign a different car setting to each of the available MPS switches (12 in total). For example, you can configure the car’s traction control and ABS, allowing you to change the values during a race to find the right setting for you or to protect your tires. The switches can operate in 4 different modes.
MPS: Auto – The wheel determines which mode is appropriate for the game currently being played.
MPS: Encoder – Simulates two buttons, one when you turn the MPS clockwise and one when you turn it counterclockwise.
MPS: Constant – The MPS outputs a constant button signal for each position (1-12).
MPS: Pulse – The MPS outputs a specific button signal for each position, which is sent as a single pulse only when you operate the switch.
The following steering wheels and accessories are equipped with MPS switches:
- CLUBSPORT FORMULA V2.5
- PODIUM BUTTON MODULE ENDURANCE
- CSL ELITE MCLAREN GT3
- CLUBSPORT STEERING WHEEL PORSCHE 911 GT3 R V2
- PODIUM STEERING WHEEL BMW M4 GT3
- CSL ELITE STEERING WHEEL PORSCHE VISION GT
- PODIUM STEERING WHEEL MONTE CARLO RALLY
- CLUBSPORT STEERING WHEEL GT3 ENDURANCE
Braking Force (BRF) – (Default = 50)
This setting allows you to adjust the sensitivity of your load cell brake pedal. When the BRF is set to 100 or MAX, the user must brake with maximum force to reach 100% of the brake signal. By lowering the BRF to MIN, the user can reach 100% of the brake signal with minimal effort. You can check the brake signal level in the driver (on your PC) or on the connected steering wheel LEDs (depending on the steering wheel type).
The following settings are only available on Direct Drive steering wheel bases:
Natural Damper (NDP) – (Default = 50)
Natural Damper provides additional damping, which you can adjust from 100 to OFF. At 100, you have the strongest damping effect, which responds to acceleration and steering angle. Disabling this setting eliminates any additional damping, allowing you to turn the wheel easily. This setting is often used to eliminate unwanted vibrations in the steering wheel. It often occurs in games that aren’t optimized for heavier wheelbases, such as direct drive bases.
The default value of 50 provides a good balance between steering feel and vibration damping (depending on the game).
Natural Friction (NFR) – (Default = OFF)
The Natural Friction setting is used to simulate the mechanical feel of a vehicle’s steering components. The higher the setting, the more resistance you’ll feel when turning the wheel. This can improve the feel when driving cars without power steering or with very wide tires. This setting can also help prevent oscillation.
Natural Inertia (NIN) – (Default = OFF)
This setting simulates additional weight on the steering axis. This can be useful when using lighter wheels like the P1 or McLaren GT3. Natural inertia can also make the Natural Friction (NFR) setting feel less “sticky” during directional changes.
Force Feedback Linearity (LIN) – (Default = OFF)
Linearity mode can be enabled or disabled. When enabled, this setting slightly reduces the maximum FFB output to ensure consistent output between peak and holding forces. It also improves overall linearity between game output and wheelbase torque output.
It can also adjust the amount of steering input. When disabled, the steering signals are sent to the game at 100% linear speed. Increasing the value will result in reduced sensitivity in the center of the steering wheel. So, if the car is swaying on a straight stretch, you can probably eliminate it with this setting.
Force Feedback Interpolation (INT) (default = 6)
Force Feedback Interpolation “INT” filters and smooths the incoming raw FFB signal in the game and increases the refresh rate. Some games, for example, use a 60Hz FFB signal, which can feel very rough and noisy. However, this can be solved with Force Feedback Interpolation. Increasing the value reduces the roughness and improves the smoothness of the signal. You can set the value to OFF, which means you get an unfiltered, raw force feedback signal. To enable interpolation, set the value to a value between 1 and 20. If you take iRacing, for example, and look at the 60Hz FFB signal, you will see a pattern that resembles a staircase. However, this feature makes the signal look more like a curve, without introducing delay and without completely eliminating the signal.
Please note that not all these settings will be visible on every wheelbase. Some, like Direct Drives, have additional features that you won’t find on the CSW and CSL.
Hopefully, now that we’ve listed all the Fanatec Tuning menu items, things are a bit clearer and it’s easier to get the right feel for your steering wheel. Good luck!